About Me
Born in Kansas City, I attended the University of Kansas where I received a BFA in Digital Media and a minor in Art History.
After 5+ years of working in Kansas City’s restaurant industry, I moved to Chicago and started a career path in programming and game development.
By day I'm a Software Engineer for Jackbox Games, Inc. - where I get to design, develop, and maintain both frontend and backend projects.
By night I'm a hobbist artist with a love of video games.
Experience
Jackbox Games, Inc. - chicago, il
A game studio best known for their annual release of The Jackbox Party Pack.
Software Engineer (2023 - PRESENT)
Work within a game team to design, implement, iterate, and maintain the website “controller” for Timejinx in The Jackbox Party Pack 10.
Vue, Typescript, SCSS, AWS S3 (asset storage and retrieval), AWS Cognito (auth configuration)
Deliver and present work to major stakeholders throughout production.
Migrate the company website away from wordpress to a custom SPA that utilizes Strapi CMS and shopify integration.
Web browser automation to assist with internal testing using Selenium (Javascript)
Create CLI testing tools to assist with automated server and gameplay testing (Golang)
SDET: Software Development Engineer In Test (2022 - 2023)
Design, develop, and maintain internal tools for server, game application, and web browser testing.
Identify and automate repetitive manual tests using Selenium NodeJS
Create command line tools (written in Go) for server and game application automation to assist with data shape analysis and performance testing .
Senior QA ANALYST (2020 - 2022)
Act as a conduit b/w QA dept and game design team. Develop and maintain test plans, risk assesments, and expected behaviors documentation.
Work with Infrastructure and Gameplay Engineers to assist with the development of internal testing tools.
Coordinate and execute game certification testing and approval across departments - including production, engineering, marketing, & customer service.
Onboarding and training new hires.
Work closely with the QA manager to determine road map and achieve long-term department goals.
QA ANALYST (2019 - 2020)
Functional testing of games, servers, and web browsers.
Act as QA lead on a game team - creating/maintaining test plans, sprint planning/review, design discussion and risk assesment.
Identify, investigate, and accurately reproduce, document, and report bugs to producers, engineers, artists, audio, and localization departments.
Certification Testing across various platforms (Steam, Mac App Store, Epic Games Store, Windows Store, PS4/5, Xbox One/XBox Series X|S, Nintendo Switch, Luna, Stadia)
Create and maintain documentaion. (Confluence, Jira, Github, Knowledge Base)
Organize and Lead User Experience testing program.
Monitor and respond to customer service tickets
Shipped Titles
The Jackbox Party Pack 6 (2019)
Quiplash interLASHional (2020)
The Jackbox Party Pack 7 (2020)
Drawful 2 - International update major patch (2021)
The Jackbox Party Pack 8 (2021)
The Jackbox Party Starter (2022)
The Jackbox Party Pack 9 (2022)
The Jackbox Party Pack 10 (2023)
Tequa Creek HOldings, LLc. - Lawrence, KS
A small software consultant company that specializes in document retention software and systems.
Systems analyst & consultant (2016 - 2019)
Concurrently worked across multiple system migration projects. Assisted with database replication and migration.
Customized and configured document retention software.
Requirements gathering, functional testing, user training & follow up customer support post-deployment.
Education
University of Kansas
(2010 - 2015)
Bachelor of Fine Arts- concentration in Digital Media,
Minor in the History of Art